The Artist Showcase sessions are a chance for makers of games at the Hide&Seek Weekender to give a brief presentation on their game and their practice, giving some grounded and playful context to the panels and keynotes.
Each session will comprise of two short flash presentations with no Q&A – grab the artists in the breaks if you want to learn more!
George Buckenham is the creator of Punch the Custard, in which players compete to punch custard the best. Jaime Woo designed Gargoyles, which draws elements from classic games Operation and Twister to play with the idea of comfortable distances between strangers.
George Buckenham is an indie videogame maker, who also sometimes makes games involving bowls of custard.
Jaime Woo is a Canadian writer, filmmaker, game designer, and community organizer.
He is the co-founder and chief organizer of Gamercamp, an annual festival in Toronto celebrating the art, playfulness, and creativity of games.
His book, Gaming Grindr, observing queer cruising apps through the lens of game designer, will be released in September 2012.